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Grooski said:
So hang on, 170k from a user base of 49mill

is NOT a flop??

 

Success is based on expectations of profits and whether a game meets those expectations.  By this measure, the business measure, the measure that matters, Madworld is probably not a flop.  But Little Big Planet, which likely cost 5x as much to develop and market than Madworld, may be a flop.

So now that you understand the idea of meeting expected success vs not meeting expected success, we can talk about what is and isn't a flop in the future with less confusion.