| donathos said: Uh... this thread is... pretty amazing. Just dropped in to mention that it doesn't much matter what year a person was born in; at the time, kids got things at different rates anyways, and not everyone was on the "cutting edge." In my youth, and in my neighborhood, it was enough to know someone with an Atari. :) My first "game console" (idk what it actually, technically was) was hard-wired to play a few different screens of Pong. The Atari was amazing compared to that, and something that I wished that I had. But Super Mario Bros. and the NES? Blew the Atari out of the water. No one at the time really thought in terms of graphical power, bits, etc. (or at least I didn't, and neither did anyone I know) -- it was about the fun that you had playing whichever games. And I don't know of anyone, or really can imagine anyone, who would've put Pitfall above SMB by that standard. After playing a little bit of even the very first line-up of NES games, I can't imagine any kid choosing instead a 2600. |
I tried to say earlier that there was much more on the Atari 2600 than just Pitfall. There was also all of the classic arcade shooters like Vanguard, Defender, Missle Command, Asteroids, Berzerk and more. Geometry Wars is the direct descendant of Asteroids. And there are many people that would rather play Geometry Wars on 360 today than either Wii Sports or Mario Galaxy.
Heavens to Murgatoids.







