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BTFeather55 said:
The Ghost of RubangB said:
If you're going to discard Nintendo's success because somebody else would've gotten around to it anyway, then why can't we discard the successes of Atari, Sega, and Sony in the same way?

And Pitfall didn't introduce item collection to platformers. I explained how on the other page in case you missed it. Pitfall took everything from Donkey Kong, including the sound cue that plays when you die. I'm assuming it was a DK tribute.

Arcades survived the game crash because they only cost 25 cents to play. Atari games cost more, and sucked.

 

 

We can't discredit Atari because without Atari there never would have been a video game industry since all attempts at making successful home video game systems prior to Atari (Magnavox;s Odyssey and Faairchild's Channel F were abject failures). And without the 2600, Nintendo wouldn't have even had the idea of making more than one game for the NES.

http://en.wikipedia.org/wiki/History_of_Atari

http://en.wikipedia.org/wiki/Atari_2600

 

Why are you repeating something you already said? You're starting to sound as robotic as Maxx Steele.

Atari games didn't suck. The 2600's library was much better and more well rounded than anything on the NES. In addition to Pitfall, River Raid, and Enduro that I mentioned before. There were tons of games from Imagic, Atari, more Activision games that rivalled or surpassed anything ever seen on an NES.

http://www.classicgameroom.net/index.php?option=com_content&view=category&layout=blog&id=57&Itemid=161

 

 

Ooh, come'on, the library of the atari is nothing compared to the NES... That's also the reason why Nintendo is still in the console business while atari isn't... U just hate Nintendo lol... You make it sound like it's easy to make gaming popular again... You make it sound like it's easy and 0 risico for Nintendo to make the NES. You sir, are an epic fail.