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If you're going to discard Nintendo's success because somebody else would've gotten around to it anyway, then why can't we discard the successes of Atari, Sega, and Sony in the same way?

And Pitfall didn't introduce item collection to platformers. I explained how on the other page in case you missed it. Pitfall took everything from Donkey Kong, including the sound cue that plays when you die. I'm assuming it was a DK tribute.

Arcades survived the game crash because they only cost 25 cents to play. Atari games cost more, and sucked.