| thekitchensink said: @Puffy: Regarding WiiSpeak, I wonder what that means for lobbies/ I daresay I hope everyone will get to chat with one another. The in-game thing is just like what they have in Halo, where you can only hear the guys closest to you, just lke in real life. You shouldn't be able to hear what the guy halway across the map is planning. |
In modern combat, I'm pretty sure soldiers have battlefield-wide radio communications.
A limitation to proximity-voice-chat-only can be fun in particular scenarios, though, as in the enemy team activating a radio scrambler apparatus... Or holding onto the ASE could grant your squad points, but at the same time interfere with your communications, etc.







