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Let's take Assassin's Creed as an example, this game had a simultaneous release. It was only a 360 timed exclusive for several months in Japan.

The 360 install base around launch according to VGChartz data was about 12-13 million and the PS3 install base was around 6 million. So a ratio of about 2:1 in favour of the 360. So 66% vs 33%.

According to VGChartz data, the PS3 version sold 3,35 million copies and the 360 version sold 4,47 million. That's only about a 1.3 to 1 ratio or 57% vs 43%.

And that's regarding a 2007 title, now it's 2009, the install base ratio is much closer now (about 55% vs 45%) and various multi-plaform publishers have even revealed that they generated more money on the PS3 in 2008 than for the 360, despite the 360's install base advantage.

So the prospects for multi-platform releases are very solid on the PS3.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales