outlawauron said:
wfz said:
outlawauron said:
wfz said: I always love it when games make difficulties mean more than just health, damage, and stupidity (AI) differences. |
I can't tell if you're being sacrastic or not.......
I hope not.
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Oh sorry, I wasn't being sarcastic! I appreciate that you can unlock new guns. I also appreciate....
"Just like it sounds - not only is the enemy AI harder, but the core enemies have also been tweaked, and they’ve added in a brand new enemy ace."
That they made more of an effort than merely dumbing down or smarting up the AI a bit, or add more enemies on screen at one time. Tweaking enemies entirely and adding a new enemy race? Awesome.
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Enemies have been added as well. Do you see that screen? The level on normal is NOTHING like that.
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Well adding enemies and making them a bit harder is fairly standard. :P What I like is the other additions besides those that they added.