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Gamerace said:
famousringo said:
Yeah, sports and action games really are the most obvious. It will take a while before somebody makes a game with gesture-based sorcery and cool stuff like that.

 

 Yeah,  a game like Oblivion using WM+ for sword fighting or wand casting would be cool but it'd need to be a lot more strategic.    You'd want to make it much more realistic where you try to avoid fighting and kill as many people from a distance or sneakily as possible because endless sword fighting would be exhausting and not much fun.

 

I've always felt that combat feels more important when there isn't too much of it, anyway. Make the encounters less frequent and more dangerous and the fighting will be more exhilerating. Slaughtering helpless goons wears thin pretty fast.



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