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Bioshock was initially a PC game using the Unreal 2.5 engine (used in Red Steel).
After 2K took over as the publisher and purchased the Irrational, the engine was upgraded to UE 3.0 and the 360 was announced as the lead platform.

Releasing a port for the Wii would not make much sense, however a spin off for the Wii would sell better. A lot of the assets created using Unreal 2.5 could be ported over for the Wii version.

I dont see why 2K cannot release a version of Bioshock for the Wii. Bioshock would make a great turn based crpg game, with the dual screens and touch interface.



Heeeeyyyy!!!! <Snap>