| Erik Aston said: Well, day 1 Halo 3 sales SHOULD be lower than day 1 Halo 2 sales. Halo 2 had a larger install base and a lower price threshold. Even MS themselves never said they were aiming to beat Halo 2's day 1 unit sales, just revenue. IIRC, Halo 2 did about 2.5M first day, for $125M in revenue. MS actually wanted to beat Spiderman 3's $150M first day opening, to have the biggest 1 day total in entertainment history. So if this 1M online transfers to 2M purchases, they would need the average price to be $75 to beat $150M, which could be possible with a minimum price of $60, and the highest SKU well above $100. At worst, they should beat that Halo 2 number. I expect there'll be an MS press release tomorrow or Thursday. |
One issue with this, though, is that when franchises come to next-gen consoles, the hype level is boosted. See, for example, the increased sales of Final Fantasy X versus the previous (and subsequent) two, or Metal Gear Solid 2 versus 3. It's not a universal thing by any means - Halo 2 well outsold Halo 1, but I think that it will boost the game's sales.







