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naznatips said:
Erik Aston said:
Well, day 1 Halo 3 sales SHOULD be lower than day 1 Halo 2 sales. Halo 2 had a larger install base and a lower price threshold. Even MS themselves never said they were aiming to beat Halo 2's day 1 unit sales, just revenue. IIRC, Halo 2 did about 2.5M first day, for $125M in revenue. MS actually wanted to beat Spiderman 3's $150M first day opening, to have the biggest 1 day total in entertainment history.

So if this 1M online transfers to 2M purchases, they would need the average price to be $75 to beat $150M, which could be possible with a minimum price of $60, and the highest SKU well above $100.

At worst, they should beat that Halo 2 number.

I expect there'll be an MS press release tomorrow or Thursday.

Hrmm. Good analysis. By your analysis though it seems unlikely that they will reach their goal of beating Spider-Man 3 with the early reports, unless jasonnic's link is accurate. However, I'm not too sure about that one since it would mean that 60% of Halo 3 owners never logged online even though their games come with 48 hours of free Xbox Live.


Nazna, all the most basic LIVE functions (including online play) have been down nearly all day. People are not staying away from online play because they don't have the functionality, but because the servers have keeled over from stress.

http://kotaku.com/gaming/busted-stuff/xbox-live-coughing-spluttering-under-weight-of-halo-3-303669.php