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this idea
"Personally, I don't like the term hardcore that much because any gamer can be hardcore. I like the term traditional because since the days of Atari 2600, games have been similar in nature if you really think about it. You had a mission of sorts and had to figure it out and beat the bad guy or something along those lines. Now everything is about being simple and games where you can't and don't lose. Well, if you can't lose, you can't win either. I want games that give me some challenge too and just impress me. I haven't had that feeling with the Wii for a while now and I don't see it changing anytime soon."

is exactly my feelings towards the wii. I always see wii fans defending the wii saying it sells a lot and that is great, but i see it missing on the games i like the most and those games are what i have always liked.

People are bashing devs that say that is not profitable to develops for the wii also nintendo fans always brings some numbers out and says is not true, but what developers are saying is that only games "that [dont] give me some challenge" are big sellers on the wii. Mario and sonic Olympics, cocking mama and stuff like that is what selling the most from third parties, there are some rare cases with games like CoD but they sale poorly compared to HD consoles. what should publisher do ? only make "simple and games where you can't and don't lose"? Well if that ever happens i thing ill quit gaming.



dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80

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