Pristine20 said:
My point is that if those employees are still working for the company and getting paid the same salary, development isn't really cheaper regardless of what they're making i.e the main problem with studios is their size not really the platforms they develop for, why is this hard to understand? You do realize that when game developmnet cycles are complete, devs still get paid right? KZ2 is done...do you think GG has disbanded? |
Yeah, but dev costs arent measured like that. U raise a good point, that real life factors play their part, but for comparison reasons u just have to keep them out.´
And also, dev teams are quite flexible employers and there's a big flow of workers in the gameing business between different jobs and projects.
So lets agree that at least on paper Wii dev costs are cheaper for the simple reason that the hardware has one foot in last gen.







