WereKitten said:
You do understand that the PS3 doesn't use DirectX(1), and thus that multiplatform engines have to abstract out the library calls? And that it's only because the consoles have grown powerful enough that you can develop in such abstractions spending much less time and money optimizing for the peculiar hardware, where with older consoles you would have had to separately optimize AI, graphics, I/O to the last bit if you wanted an acceptable performance.(2)
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1. Duh! That's why I didn't mention it.
2. That does not save that much, nor does it mean doing what you can on the Wii would raise the cost too much to risk it (which seems to be an implication here).
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








