alfredofroylan said:
Actually somebody should show Kotaku these: http://www.vgchartz.com/games/game.php?id=26764 http://www.vgchartz.com/games/game.php?id=16625 http://www.vgchartz.com/games/game.php?id=26639 http://www.vgchartz.com/games/game.php?id=16109 There is no guarantee in this generation for good sales, unless big franchises (RE, Halo, Madden) or a ridiculous amount of hype (Killzone 2). Madworld didn't get any of those.
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And Gears 1 was also hyped and marketed.
Less money spent to develop for a bigger market implies less risk.
That isn't actually true. Similar tools come from system similarities, not spec similarities. That's just a fallacy to assume similar specs save cost on their own. It's because of the Direct X system that 360 and Windows development is easier, not specs.
And that doesn't change the fact that HD development is still really high, and they can still take a while to develop, like GTA IV and RE 5 (and the latter doesn't even have the excuse of throwing out three builds before the final version).
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








