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Onimusha12 said:
Tomb Raiders appeal above and beyond "just another decent game" was breasts. If it was a good game, it was a good game, but that doesn't change the fact that the one factor that kept it from being just another good game was the main character's feminine appeal. That does not mean that one much be a victim of this appeal to enjoy the game, but there is no arguing Tomb Raiders popularity above and beyond similar quality games thrived largely during that brief window when triangle polygon boobs could be considered "hot".

Well lets see what Wikipedia has for the game's reception and you tell me if it sounds like "just another decent game" with breasts to you.

From Wikipedia:

"Upon its release in 1996, Tomb Raider was widely praised by gaming magazines for its revolutionary graphics, inventive gameplay, and involving storyline.[10][11] The level of sophistication Tomb Raider reached by combining state-of-the-art graphics, an atmospheric soundtrack, and a cinematic approach to gameplay was at the time unprecedented.[12] The resulting sales were consequential, topping the British charts a record three times,[7] and contributing much to the success of the PlayStation.[13] In the previous year, Eidos Interactive had recorded a nearly $2.6 million in pre-tax loss. The success of the game turned this loss into a $14.5 million profit in only a year.[14]

As one of the top selling games of the PlayStation console, it was one of the first to be released on PlayStation's Platinum series, and its success made Tomb Raider II one of the most anticipated games of 1997. In 1998, Tomb Raider won the Origins Award for Best Action Computer Game of 1997.[15] The Lara Croft character was prominently featured in the popular media outside the realm of video gaming, for instance on the cover of cutting-edge pop culture magazine The Face in June 1997.

Nevertheless, Tomb Raider received some criticism for minor camera and object glitches,[16] as well as its difficult save system.[4] Additionally gamers complained at the lack of action in favor of puzzle solving, although ironically, Tomb Raider II would be criticized for its over abundance of violence, especially against human opponents."