greenmedic88 said:
There is absolutely no reason to be an apologist. Simple facts are, the budgets and projected sales for games like both Lair and Haze were far too high relative to the actual sales. Big budget, high profile, underperformed. That's about as simple as it gets. To say that the end results we're "because of the bad economy" blatantly ignores all the other developers for the PS3 who have managed to do just fine under the same conditions. It also overlooks the fact that both games were actually released as video game sales revenue hit an all time high, exceeding that of the film industry for the first year ever. There are plenty of excellent titles on the PS3 that have found their success, but Lair and Haze weren't among them. And nobody defends a game that rates in the 50 percentile as being "average" and definitely not for high profile, big budget titles.
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Everything you said is irrelevant. Haze was expected to sell much more, free radicial was already in finacial problems. They thought the game was atleast going to break 1 million mark and have a 2 million LTD, having a 800k LTD means they made profit, about 1-3 million. Game would of grossed about 45 million in sales, we know about 25% goes to developers, game had a 10 million budget so actual money going to developer was 11-13 million, with finacial problems they had, this was not enough to recover. Haze was third party, and third parties get the end of the stick. They pay more royalities then second party etc. Lair was projected to sell 1 million copies, it sold 350k, which was enough for that game to break even, but again finacial problems it's not good enough to just break even.
The games are not the fault of the company going under, it's the recession. You are 50 dollars in debt. You spent 10$ on living expenses, and spend 40$ to make something. Person gives you 45$ for it. You are still 5$ in debt and no where to get it.







