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BTFeather55 said:
Mr.Y said:

There are so many things wrong with everything you are saying.

Nintendos game limit on developers was one of the reasons developers left them.

MadWorld and No More Hereos aren't Gears of War or Resident Evil, they were produced with much more limited budgets and far less advertising.

In your previous post you said developers prefer to develop on the most powerful console, so why did they develop for PS2 over the Xbox and Gamecube?

 

        Maybe developers don't always like to develop on the most powerful piece of hardware; however, neither the original xbox or Gamecube were anywhere near being as powerful in comparison to PS2 as the 360 and PS3 are to the Wii (it has a clock speed far closer to the original xbox than it does to either PS3 or 360). 

     Early in its life the PS2 showed that it was a highly viable console for T to M rated games (what with GTA III coming out and selling lke gangbusters and the same with MGS2 and FFX), so it was established fairly on that the PS3 could sell games with almost any kind theme of quite well which is something that the Wii has yet to demonstrate with one end of its games being severly top heavy to anything else on the console. 

 

I'm sure Metal Gear Wii or Grand Theft Auto Wii would sell great too. Dragon Quest 10 is probably gonna sell great in Japan, right?