| BTFeather55 said: But again on Wii most games geared towards people that want the type of epic experience type of games that have dominated gaming since SNES days (games on Wii like No More Heroes and Madworld -- 86 and 83 metacritic scores) fail to attract much consumer attention (both having sold less than 500,000 copies) while games like Wii Fit and Wii Sports (Metacritic scores of 80 and 76) have sales like no other games on any other console ever has (well over 20 million each). So do you think that would prompt more developers to make more games like Wii Sports and Wii Fit on the Wii or more games like No More Heroes and Madworld? If Nintendo had the same kind of hold on the market that they did on NES with the Nintendo Seal of Approval, then you would expect them to be able to force the developers to bring out all the right games on the Wii in all genres to fill out all of the spots in its game line-up, but this isn't 1987. |
There are so many things wrong with everything you are saying.
Nintendos game limit on developers was one of the reasons developers left them.
MadWorld and No More Hereos aren't Gears of War or Resident Evil, they were produced with much more limited budgets and far less advertising.
In your previous post you said developers prefer to develop on the most powerful console, so why did they develop for PS2 over the Xbox and Gamecube?







