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mibuokami said:

http://au.ps3.ign.com/articles/970/970920p1.html

Some interesting point:

* You only control one active characters during battle; everyone else is controlled by the ai.

* Chaining combo doesn't just involved individual character, to maximize your fighting ability, you must learn how to draw out the ai controlled characters 'follow up' attack. I assume this is a bit like affinity. "If I hit someone into the air, A will shotgun his ass and B will shove a pointy stick up it when the target falls" etc.

* HP will be fully recovered at the end of each battle: each battle will be tough and design to not allow cheap and painless wins.

* 720p 30FPS, minimal load time.

Some very interesting facts, I especially want to see how the HP recovery will effect gameplay, this could open many avenue but could also be game breakin if not done correctly...

Nooooooooooooooooooooooooooooo sound like FFXII all over again wich is BAD

Why this? it will make the games way to easy.

 

Guess they don't call the number 13 unlucky for nothing



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints