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Ail said:
68soul said:


With some money, some talent and some time, everything is possible...

But if Nintendo has money, talent and time, plus the inner knowledge of the console's architecture, others are way too lazy, or way too insecure, to use the (supposedly too limited) hardware to its best...

But of course, they could do it easily on another famous SD console, weaker than the GC, itself weaker than Wii...

But it then took 2 or 3 years to take to best out of the (hard to program for) PS2, and this while treating it like the market leader from day one, with a lot of dedication and patience... all the best PS2 games were out between 2002 and 2006, and not in 2000 or 2001... people easily forget...

If some devs finally try their best on Wii, receive the money from the investors, take all the time needed, and show us their incredible talent, it will be so late that their games won't be ready before 2011 at best...

Bad management, you've said bad management? Yeah, "everybody" thought the PS360 were the sure shots, and the Wii the failure... no money for the Wii, no time for the Wii, no talent for the Wii... we saw the results, thanks... how can anybody be surprised the 1st party titles are so dominant in such a landscape?

I don't think there is a current Wii game as gorgeous as the latest Prince of Persia so I guess Nintendo can't either...( or they can but won't bother, your pick).

 

 

Well, i see some other members already answered you, but i'd like to add this: to see what Nintendo can do on Wii with some time, money and talent, we'll have to wait for the next Zelda, if Galaxy or Corruption weren't already enough for you...

Only a Nintendo game with 4 full years of work by one of the best team in this world is up to the challenge, a challenge way too "unreal" for 99% of the 3rd parties out there, it seems... sad there's no "competition" in that field, but that's the way it is, right?

Twilight Princess showed us what the Cube could do at its best for a 50 hours long game, and Wind Waker is so far, the most beautiful game in cel-shading i've ever seen... if Nintendo takes that artistry and know-how even further, using the Wii to its max, the new Zelda will be the most beautiful game ever created in the "old good" SD settings, or "lite" 480p HD, as you wish...

All the power and space needed for "real" HD details can be used in many other ways, and i trust Aonuma & co, they have many tricks in their magic hat (and a lot of money to back up their creativity...  :))

 

 



 

"A beautiful drawing in 480i will stay beautiful forever...

and an ugly drawing in 1080p will stay ugly forever..."