| Procrastinato said: Astrotrain, how do you explain CoD:WaW's relative lack of success (I said relative -- 1M is a fine number, but not compared to the 8M of the PS360 versions, across the approximate same number of consoles). |
A couple of reasons.
Apparently, CoD 3 for the Wii was the worst version, and not a very good game (but it outsold the PS2 and PS3 versions anyway). Then, there was no CoD 4 for the Wii, which was the breakout hit of the series.
Those things hurt the brand on the Wii, while at the same time it was gaining popularity on the 360 and PS3. So on the Wii, the CoD brand was sort of starting from scratch, while the other versions could build on the success of CoD4.
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