masschamber said:
you should real bout is a significant improvement on fatal fury 3, it actually makes line switching and integral part of gameplay as well as reduce inbalance from cross ups by making them all manual as far as snk v capcom again, just hope kof 13 is a big hit, and snk can get capcom to go in on another one, you can't tell me you wouldn't love to see capcoms guys in high definition complete with the incredibly fluid animation of kof 13 also even though I'm not a big fan of virtua fighter (i haven't really been able to get into one since 2) it's difficulty unquestionable comes from the rediculous skilled based things in it, such as counters which require very precise timing and button combinations, tekken is a much more accessible fighting game by comparison probably one of the reasons why it was such a hit, anyone can atleast mash the button and do things that look cool against another player of similar skill or the computer opponents, certainly a better player will annihilate them but they can have fun if they good or not, this isn't to say tekken is bad in anyway, far from it, but easy to learn difficult to master is a staple to of a great product were as in virtua fighter against another player of similar skill you'll be lucky to do a three punch combo and the matches will look boring and any cpu after stage 2 or 3 will handily floor a button masher, virtua fighter takes a different approach, difficult to learn, insane to master, much more of a dedication required rather than optional game
|
Dude you totally got it lol, many people dont really know much about fighters to really give a god debate. I do agree that smash should be on the list, it is far from number 1 but it is a in depth fighter (melee i mean) I love Smash and Melee but think Brawl was a step way back.
I agree with you on tekken, same goes for soul calibur. They are great and fun games but i feel that the characters are really unbalanced (specially Jin, Kazuya, devil and Heihachi) But it takes a skilled player to fully understand just one character (lee Chaolan FTW) and to fullly understand and time their movements.
Street Fighter and KOF are the kings IMHO, every character is balanced (except Seth in SF4, who ever created him should die) There is nothing broken about the combat, it is simple for others to get in but so deep that the hardcore scene have enough to flush out. If your not skilled at any of these games, you'll get your @$$ handed. I do agree it takes some skill to juggle in tekken but in Sf, KOF,and Virtua Fighter if your skills aren't up to par in everything, you'll never win.







