1. 30 FPS is fine for me, but I would much rather have a game at a rock steady 30 FPS, then have it look prettier, but take dips on the frame rate for it.
2. I'm fine with where it is now, though of course, increasing lag of any kind at this point is proabably not the right thing to do.
3. Patches are both good and bad. Yes, they allow for publishers to make developers throw out unfinished games to be touched up later, but other companies will know how to use a patch right. UT3 (PS3), Burnout Paradise and LittleBigPlanet all had nice features added at no extra cost to the consumer, and I can't find anything negative about that, ever.







