| tuoyo said: Okay I understand Nintendo's decision if it doesn't want to pay for royalties but what I don't understand is why so many people seem to think everyone should just be happy converting all their music when they are already in the format which is standard. You say this is not 1998. Well I started ripping all my cds to WMA format back in 1998 so I could listen on an mp3 player. I love Windows Media and its ripping tools. I also downloaded a bit from Napster back then so picked up a few MP3s. Since 1998 any new CD I bought I would rip with Windows Media. So I have 10 years worth of ripped WMA. For others it would be 10 years worth of MP3s. I'm not interested in playing music on DSi but if I did I wouldn't want to convert 10 years worth of music because it is now 2009 and a new format has surfaced.
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Not to be rude, but picking WMA was your mistake. Going with a more open format 9lower licensing, stable specs, ect) is crucial to being able to listen to the same music you ripped 10 years from now. MS has pretty much given up on the format as have most HW companies, and that was pretty obvious ever since MP3 got huge. I've been using MP3's since 1996 and have none of these problems. I would have had if I had chosen RealPlayer, WMA, or whatever format Apple was using at that point.
Don't blame Nintendo for your lack of forsight. If you tie yourself to one company's format you are taking a big chance.
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