I worked in a grocery store for close to 10 years, and it is a commonly known fact that many retailers will charge a company for shelf space unless their product is in high enough demand that the customers expect them to sell it. How this compares to videogames I do not know. And contrary to what one of the previous posters said, most of the time the most popular brands that we sold were always in the middle of the aisles, for example Tide, Cheerios, Charmin Toilet paper, etc... were almost always in the center of the aisle because people will buy those brands regardless of the price or what the competitors products are.








