| alfredofroylan said: MadWorld "Initially, this is a lot of gory fun. Then after your 20th skewer-type-environmental kill combo, it palls a little. By the 40th you're just bored."... "What really pulls MadWorld up by its bootstraps, however, are its climactic moments. The bosses are alternately huge and imaginative, the fights are staged spectacularly" they liked the production values, music, commentary, hated the AI, limited amount of kills and waggle prompts. |
Really? Because I thought Madworld had pretty lousy production values, or was that what they liked? =P
Also, in before noname.







