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Torillian said:
Khuutra said:

I'm going to cross the parts that aren't always in RPGs.

You're right about stats, but even that probably isn't universal.

I would argue that the management and gradual increase of stats are what make an RPG an RPG.  They're what differentiate a game like GoW or Zelda where you increase in power but there are not specific stats, from games like Kingdom Hearts and Dark Cloud.

When in the devil do you use stat management in Kingdom Hearts?