Shadowblind said:
Of course not; beauty in one game's stylings can often not be comparable to that of another's. Comparing PoP and Vespy wouldn't be possible if I was referring to beauty in a single sense. Rapture's decay and waste hid what before was spectacular works or what would have been the time period of Art-Deco. Of course Rapture itself was dying, but its city and its peoples were dying, but not the style. The recreation of such an art style that in truth didn't last so very long, seems covered by the death and blood and whatnot that happened in Rapture. But to say its aesthetic beauty was OF decay, is wrong. Its beauty is found beyond its decay, within its works and statues, and its walls(barring the blood splattered ones :P) everything past what you see as destruction lies the real art of Rapture. Didn't we already discuss this? I'm biased. I love cell shading. And no, Blue Dragon was NOT more distinctive, and not nearly more impressive then Vespy's. |
While Rapture's beauty was hidden by waste, Toriyama was able to inject beauty into waste itself. If you don't find his renderings of poo in Blue Dragon to be breathtaking, you are in no position to speak of aesthetic beauty, sir.







