Just thought id add some more info on Insomniac.
Insomniac never owned the Spyro IP -- they made the games for Universal who outsourced the publishing to SONY.
After Insomniac's 3 game contract was up, Insomniac decided to skip the middleman and have SONY publish their next game directly. They needed to crate a new IP since they don't own the Spyro IP. So R&C was born.
For PS3 Insomniac decided to make a new IP (Resistance) but also continue R&C (due to demand from the fans). Thus a cycle of 1 resistance and 1 ratchet game every 2 years was born - but edited when Insomniac decided to make R&C: Q4B for PSN. Which bring us to where they are now.







