| Bodhesatva said:
It's almost inarguably a bomb. A dud. It also bodes very poorly for more games of its nature on the Wii, as it was clearly considered a trial by other publishers. That's the way the cookie crumbles. No one likes admitting that their system of choice has flaws, but this is a fumble for the Wii. Just be happy that the Wii has caught so many passes this generation. Can't win em all. |
I couldn't agree more with Bod. This game just didn't do well. End of story. Yes, it's possible for games to struggle with sales on the Wii too. And frankly, I posted (several times!) months ago that this game was not going to sell well at all. Classic case of expectations and Internet hype misleading people.
What really makes me said is the bolded line above. I can't understand why anyone would try to use Madworld as a "test" for Wii sales. Seriously - THIS game?! Madworld is the antithesis of everything I look for in a game: extremely short, little replay value, and gory violence for violence's sake. I simply can't fathom why the gaming industry gave this game a bunch of 9s in their review scores. Only teenagers would think this game is awesome... oh, wait, I forgot that the entire traditional gaming industry is based on catering to that audience, sigh...
Anyway, to cut this short, stop making excuses for Madworld sales. It's a horribly violent game - honestly, what were you expecting? Manhunt didn't exactly light up the charts on PS2 either.
End of 2008 totals: Wii 42m, 360 24m, PS3 18.5m (made Jan. 4, 2008)







