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HappySqurriel said:
Ail said:
HappySqurriel said:

@Megadude

The Wii hasn't past 50% of marketshare but I'm fairly certain that the number of households with Wii systems is greater than the number of households that have a PS3 and/or an XBox 360 ...

Beyond that, even if they don't, why would anyone "with 2 braincells" be able to answer why companies are willing to go bankrupt rather than to produce decent games for 49% of the market when the development costs associated with that 49% of the market is 1/3 to 1/4 the development cost of the other 51% of the market?

Edit: As for the comment on Midway ... You don't need a "Hit" to be a profitable well run company. There are quite a few companies (Majesco for example) who have developed a business model where their development costs are low enough that they can survive off of very low sales.

Capcom is nowhere near going bankrupt and actually doing very well financially ( the topic of this thread is about Capcom right ?).

Now if you want more shovelware from company like Midway and Eidos , go for it...

 

For someone who insults other people about their intelligence you're not particularly bright ...

My comment on this thread was about videogame "Journalists" asking third party publishers why they didn't produce "Hardcore" franchises for the Wii rather than write rants about why the Wii didn't have these games. Very few of the large western publishers (EA, Activision, Ubisoft, Take Two, Midway, etc.) are particularly healthy, and yet no one has asked why they choose to ignore the Wii in favour of producing games that (on the whole) do not recover their development costs.

 

 

 

And once again we get in these discussions...

Companies like EA are huge and what companies like Majesco do can not be applied to them...

EA has to generate billion of $ of revenue just to break even due to its size.

And still most people suggest they should focus on very small cost games that are profitable but don't generate huge amount of revenue.

Do you realize how many 500k selling games EA would have to release every year just to break even due to its size ?

Of course they could always fire 80% of their employees and become Indie but I'm pretty confident not even the shareholders want that.

So EA has to release games that sell a huge amount of copies and so far the HD console is the only medium for this....

This is the model of Activision by the way, a company so successfull it could probably absorb a few of the smaller publishers if it felt like it.........

 

 



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !