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thekitchensink said:

"In early 2008, Factor 5 officially announced to work on Nintendo platforms again. Even though they ported Star Wars Rogue Squadron: Rebel Strike to Wii, they still decided to put a little bit more effort into an entirely new project. For that reason the team recreated parts of the Lair engine on Wii."

 

Um, no they didn't.  At least try to make it believable, people.

"It's not just what a lot of people were expecting. 'Oh, we're going to cash in on what we had from Rebel Strike.' Which we actually also did. That was a fun experience just to bring that game over and play it on Wii. Nevertheless, we said, well, weighing the pros and cons, why don't we do something completely new based on all the experience we had back then? So, that's almost done."

http://wii.ign.com/articles/851/851287p1.html

 



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.