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steven787 said:

I am disappointed that Capcom just used the RE4 engine to port a game.

I look at GTA:Chinatown wars, it looks amazing because it was made for the system.

 

I personally would've have wanted a top-down/isometric game with a shit ton of simple zombies with a tactical element, of controlling the group of survivors through different parts of the mall.  It would combine multi-character puzzles with squad combat and would allow for co-op.  Maybe throw in a zombie mode.

 

 

But that would require effort.  Silly boy with your silly dreams of ""using the systems strengths to an advantage"" oh ho ho ho. 

 

That idea is awesome though, I used the pointer to command civilians to build barracades or for other stuff also.