CGI-Quality said:
seece said:
CGI-Quality said:
seece said:
CGI-Quality said:
kowenicki said: @cgi
Because its never that simple....more analysis is required. i think a lot depends on when cod mw2 launches. |
My point is not only valid, but it's remaining. Once evidence is introduced of an unaccomplishable feat of 2.5mill in 2009, I'll eat crow until thenAssuming MW2 launches in Oct/Nov, then what you're saying is KZ2 won't reach 2.5mill between 4/1/09 and 10/1/09, correct? I don't see, reasonably, why it couldn't by then, UNLESS it drops down to about 10-15k a week, which isn't impossible, but IS unlikely.
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What if next week it gets 50 - 60k then the next 30 weeks April - end of October it averages 20k a week? 1.89M it will stand at.
So in November/December it will have to manage 610k
and its is more than likely Killzone 2 will average 20k over the next 7 months because like I said LBP and R2 4 months after launch at at 15 - 17k.
So what now?
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So your math is based on games like LBP, once agian different dempographic, and Resistance 2, a game will less word of mouth, that debuted during the holiday and STILL sold less than KZ2. How are they bearing upon KZ2, because you say so?
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Honestly I'm looking at it without rose tinted spectacles on. I can admit it could hit 2.5 million this year and 3 million lifetime for sure, but you seem to be so adamant that Killzone WILL hit 2.5million ..
Newsflash its more than likely Killzone 2 won't hit 2.5 million this year unless it does 30k a week average over the year.
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My point is not only valid, but remains. Once indisputable evidence is introduced of an outlandish prediction of 2.5mill in 2009, I'll happily eat crow. I can admit when I'm wrong, but when/if I am, not now which seems likely that KZ2 will clear 2.5mill in 2009.
CGI out.
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Except I don't think you're capable of admitting you're wrong.