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CGI-Quality said:
seece said:
CGI-Quality said:
seece said:
CGI-Quality said:
kowenicki said:
@cgi

Because its never that simple....more analysis is required. i think a lot depends on when cod mw2 launches.

My point is not only valid, but it's remaining. Once evidence is introduced of an unaccomplishable feat of 2.5mill in 2009, I'll eat crow until thenAssuming MW2 launches in Oct/Nov, then what you're saying is KZ2 won't reach 2.5mill between 4/1/09 and 10/1/09, correct? I don't see, reasonably, why it couldn't by then, UNLESS it drops down to about 10-15k a week, which isn't impossible, but IS unlikely.

 

What if next week it gets 50 - 60k then the next 30 weeks April - end of October it averages 20k a week? 1.89M it will stand at.

So in November/December it will have to manage 610k

 

and its is more than likely Killzone 2 will average 20k over the next 7 months because like I said LBP and R2 4 months after launch at at 15 - 17k.

So what now?

 

So your math is based on games like LBP, once agian different dempographic, and Resistance 2, a game will less word of mouth, that debuted during the holiday and STILL sold less than KZ2. How are they bearing upon KZ2, because you say so?

 

 

 

Honestly I'm looking at it without rose tinted spectacles on. I can admit it could hit 2.5 million this year and 3 million lifetime for sure, but you seem to be so adamant that Killzone WILL hit 2.5million ..

 

Newsflash its more than likely Killzone 2 won't hit 2.5 million this year unless it does 30k a week average over the year.

 

 

My point is not only valid, but remains. Once indisputable evidence is introduced of an outlandish prediction of 2.5mill in 2009, I'll happily eat crow. I can admit when I'm wrong, but when/if I am, not now which seems likely that KZ2 will clear 2.5mill in 2009.

 

CGI out.

 

Except I don't think you're capable of admitting you're wrong.