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BMaker11 said:
Majin-Tenshinhan said:
BMaker11 said:
Kenology said:
BMaker11 said:
It's also time to invalidate the "So what if it didn't sell well, they only need to sell (insert extremely low sales figure) to make profit because Wii development costs are cheap" argument:

http://kotaku.com/5191706/so-how-many-copies-does-a-wii-game-need-to-sell-to-make-money


 

lol! Dude, you just mindlessly post crap you perceive to be a knock to Nintendo/the Wii without even rationally processing or analyzing it first. You really are making yourself look desperate!

I don't "mindlessly post crap". If you look across these forums, anytime 3rd party titles sales come into discussion about the Wii, it always results in "Game X may have sold poorly, but since it's on the Wii, it doesn't need to sell much to make a profit". I am sick of seeing it, and then came along this article, WHICH FOCUSES ON THE WORDS OF REGGIE FILS-AIME (you know, Nintendo of America) where he says "3rd party companies need to sell about a million copies in order to turn a profit".

This is what you call a source to an argument. Ninty fans believe low sales can turn a profit, I don't, and I have a source to back it up. How is citing your information "desperate"?

Edit: Slap yourself

 

 

Am I to understand that you think that, under no circumstances, can a Wii game be successful if it sold less than 1 million?

Certainly not. Stuff like Carnival Games and Game party could probably make a profit on 1 copy sold lol. But when you get to the likes of Samba de Amigo, House of the Dead, MadWorld, Zack and Wiki, NMH, De Blob, Trauma Center etc. selling 250-500k isn't going to cut it. Unless every time discussion about 3rd party games on the Wii revolves around crap like Hannah Montana or essentially anything from Ubisoft

 

 

Well, BMaker, you definitely had a good run going.

http://vgchartz.com/forum/post.php?id=1965557

Bye bye, now.