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Soriku said:
dahuman said:
Torillian said:
It picks up, but still does alot of extremely annoying things. The monster catching is ridiculously simplistic and really only serves to allow them to only give you two new main characters and fill the rest in with ToS characters that can be switched in and out. I also grew annoyed with Emil's infatuation with that badass type character who he meets in the beginning. Had so many flashbacks with that guy as the main focus I thought Emil and him were going to end up together in the end.

In the end, it does enough things to make up for the faults to a point and bring itself up to an average game.

 

not to mention that those ToS characters are useless in Mania Mode in the harder hidden dungeons because they don't level up at all and mobs can 2 hit them which is really stupid. really, why would i use them when my monsters hit for 9k and can teleport across the battle field or use specials that cover the entire battle field in 1 sweep?

 

But...that'sonly for hidden dungeons (and there's only 2). Otherwise they're good. Not nearly as good as the monsters but still (btw...believe it or not the monsters do fit in the story).

My Ravenous can hit 35,000-50,000+ with its Bloody Howling spell btw (it's lvl 200 with 9999 A ATK lol) :P

I only use fast hitting combo mobs so it takes too long to keep evolving to max attack power and there really isn't any reason to with marta divine saber spamming everything to death.

oh and yes it's 35k+ when VS skill is working.

edit: they(ToS chars) are pretty useless all the way during mania mode and stands 0 chance in the 2 dungeons.