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I am not entirely sure it will. Casual games tend to be cheap and shallow affairs and sales are not necessarily correlated with quality. As the Wii's userbase increases the probability of obtaining a profit through these types of games increases.

Why would a developer develop a 10 or 20 million dollar game when they could obtain similar or even greater sales creating something for a fraction of the cost? Considering the fact that the variability of cash flows will be lower with cheaper games, because of a reduction in risk, it makes sense to produce cheaper, shallower games from a financial standpoint. To some extent we already see this with the DS.



 
Debating with fanboys, its not
all that dissimilar to banging ones
head against a wall