theprof00 said:
HappySqurriel said:
There is a fairly large group within the "Core" of every console's userbase which can not be satisfied no matter how hard you try ...
This is a problem because, even though this "Core" demographic demands more and more games, they don't (necessarily) buy more games when you meet their demands. This can be demonstrated by looking at how long lists of games are created on message boards explaining how one system's line-up is so much better than another system's line-up, and by the end of the year the typical gamer who made that list will have bought between 4 and 8 of those games.
Basically, a company can meet the demands of their userbase by ensuring that 24 to 48 good games are released for their system across a wide variety of genres, while the "Core" userbase would look at a line-up of 100 great games and be disapointed because another platform had 102 great games.
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In an interview from another post she couldn't name 5
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How much of that is because (as you assume) there aren't 5 games and how much of that is because she is afraid of the backlash that would happen if she mentioned a game you wouldn't approve of? Realistically, if she included Shawn White's Snowboarding, Animal Crossing, Wario Land Shake It, Mario Kart or several other fun games with a broad appeal as being great games people should play there would be dozens of threads on this forum (and Nintendo would receive thousands of emails) about how disapointed people were that Nintendo had given-up on games like Super Mario Galaxy and the Legend of Zelda.