Wii Sports, Super Mario Bros., and Tetris, to my knowledge, were all bundles.
I'm still confused with your point. You act like "fun" is some blunt object, and you repeatedly jab at your readers with it. The definition I got was that the highest selling games have been games you can pick up and have fun with immediately...
That may not have been exactly what you meant, but that's what I inferred.
Okami is a perfect example of this sort of game, and it certainly is not one of the best selling games of all time. In Okami, after the short bit of story, which is necessary in any game, you can run around, make trees bloom, defeat demon gates, feed animals, learn moves, and do all kinds of other random things.
Hell, what about Pokemon? I've been spending nearly 6 hours in Pokemon Pearl just planting berries. I'm not rushed into the story. I can pick it up and have fun, and I don't have to advance in the plot at all.







