noname2200 said:
Xeta said:
How about a story about keeping someone alive? It can't be where the person is crucial to keeping the world alive, or anything else where it's just an extention of saving the world, or some great higher system that can be equated with "world" (like civilized life).
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Rune Factory Frontier: the entire plot revolves around keeping the whale island spirit alive and well.
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But you do that because if you don't he'll come smashing into the town, which could be seen as your whole world in that game.