By using this site, you agree to our Privacy Policy and our Terms of Use. Close
slowmo said:
I don't agree with her point at all and I consider her very naive regarding the massive issues in the development of games. If games developers were given the handouts the film industry has over the years perhaps there would be more evolution. Comparing a interactive and non interactive medium is silly in my opinion.

Care to explain what "handouts" the film industry has gotten, or how it could possibly make any difference?



Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.

Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.

What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.