SmokedHostage said:
griffinA said: It was the atmosphere of the game. It oozed mystery and scope. The music helped in this way.
It was the innovations. The lock-on targeting system and the context sensitive A-button.
It was the mythos. While it had a simple overall story the world itself had TONs of backstory and legends and myths.
It was the details. Little things like signs on all of the blocks that corresponded to the sheikahs symbol. The fact that you could see the Forest Temple early in the game but couldn't get there until much later. The fact that the fishing game was a game within itself. The devil is in the details.
It was the characters. I haven't cared for characters so strongly in any game (except maybe Chrono Trigger). They were all characterized well and had unique personalities. Dialogue was almost NEVER boring. |
The owl says hi.
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The owl wasn't that bad.......
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."