vlad321 said:
JaggedSac said: And Battlefield isn't entirely about shooting people first. It is about capturing points and vehicular combat. Being out in the open in that game is a certain death.
If you guys are going to argue game play mechanics at least argue with something tangible.
It is easy to shoot people in games where characters do not move fast in a pc game. That is a fact. Thus, in order to have players not die so easily, they alter game play to fit the input device. This is the exact same thing they do on consoles. |
I'm not saying they didn't change it and why the PC's games are so fast. I'm jsut saying that after playing Quake and UT, moving the reticule over someone in a console is far simpler.
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idk, I really cant get used to how slow console controls are. I literally have Killzone 2's looks speeds at 8 for side to side and 7 for up and down. That is a near perfect balance for me but really I could use a slight step down for both to match the game's frames-per-sec ratio to game pacing.