johnsobas said: You do realize in N64 days we were talking about 16-32 (64 meg cartridge was used a couple times) megs versus 650, while now we are talking 9 gig versus 25 or 50. Another thing about the n64 is it cost developers more money to use a bigger cartridge. Part of the reason everyone wanted CD at the time was just because they wanted FMVs and prerendered backrounds which were so cool at the time (see FF7). I know many people that thought PS had better graphics than N64 just because they were watching FMVs and prerendered backrounds. |
Great point! FMV's are what people talked about then as they do know. Because that is all that is known. Then games like metal gear solid, gran turismo, gta and many others pushed the boundaries with content instead of FMV's Which proves that use of the space for content will eventually come but at a pace in which developers choose.
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