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Mr Khan said:

It wasn't the Panasonic 3DO, it was the 3DO Interactive Multiplayer. 3DO was the company that owned and ran the 3DO project, Panasonic was one of three manufacturers they found to build their product (the others being Sanyo and GoldStar). 3DO sought to create a standard, and in order to enforce that standard, they licensed their hardware schematics out to multiple manufacturers

I didn't buy it then, too expensive, but I liked very much its standard and plurality concept. Back then, the other relatively open(*) "standard" for games was x86 PC's with DOS, but as MS didn't feel pressed yet by OS/2 and Linux, its mainstream systems were still back to 16bit era despite 32bit CPU's already being widespread for years. 32bit extenders for DOS were proprietary and 3rd party, so there wasn't a 32bit DOS standard.

 

(*) HW was open, OS could be too, to a limited degree, thanks to DR DOS, that as time went by became better and better than MS one, but MS did all fair, unfair and borderline dishonest it could to stop it.



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