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sinha said:
Galaki said:
I think another problem is the pricing of the final product.
Games that are low in development cost should be (allowed) to be priced lower.
What sort of regulations are there for pricing the games?

That way, you have a choice to buy cheaper games at lower quality or stick with the high priced high quality games. Just like other products such as clothing, wines, etc...

I definitely don't agree on games being all at the same price.


Agreed, and plenty of games that bombed would have done much better if they were $10-20 less.

I don't agree about patches. There may be valid criticisms, but it's infinitely better than not having patches.

 
I think Big Brain Academy Wii and RE4 show how important it is to price your product right and for games to be priced at varying prices.  Big Brain has done much better on the charts in Europe (at least in UK) than it has in US and Japan because it was released as a budget title just as it should be.  RE4 has also sold much more than it would have at full price because alot of people who already had it on gamecube or ps2 bought it again for the improved controls but might not have if it was fully priced.