NJ5 on 27 March 2009
I meant that it made more sense for you to show yearly projected data, not for their financial reports.
That would be making up data or assuming too much. It's much better to write the known data and what it represents ("2009 to date") which is what I did. A critical reader can then make his/her own conclusions. My conclusion is that the fiscal year of 2009 (ending this month) was another disaster for EA like 2008 (in fact it was a bigger disaster).
The various entities in the game industry will learn to do the same, it's about time it matures a bit. Saying that the only way out is for everybody to go back to lower graphic investments is naive. Differentiation is where it's at.
I didn't say everybody has to go back to lower-quality graphics. Clearly there are several developers and franchises which are profitable when they make high-quality graphics. That seems to be the exception rather than the norm though, so a big correction is needed.
I agree that differentiation and innovation are much needed as well. In any case we seem to agree that the industry is in for a big change due to crazily high investment in game development (not that anyone can disagree, the financial results of publishers obviously imply that).
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