By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Max King of the Wild said:
one fact (and only one ill rehash since im not going to get sucked into this all again since itll all get ignored anyway) is the game couldnt of been in development much longer than 3.5 years since GG had two full ps2 games and a psp games being worked on at the time not to mention devkits werent made availble till 2006 which i know some devs got sooner but i wouldnt say gg was one. mostly launch and sooner than later titles. not to mention sony bought gg basically in 2006.(which supports gg not getting devkits because most likely 1st party got em first)

that pretty much puts a damper on the 'kz2 in development for at least 5 years' arguement that people like to use to inflat costs

Sony had Killzone 2 costs way earlier than that.  You think paying for that CGI trailer was cheap?  You think that bringing in two (at least) external Sony 1st party studios to help Guerrilla Games (themselves with over 120 employees for some time) was cheap?

But I agree with your last point.  I do not think that Killzone 2 was in active and large-scale development for nearly five years.

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS