| Khuutra said: Early GBC games were normal GB games enhanced to work on the GBC. Later on there were actual GBC games that wouldn't run on a Brick or a Pocket. |
Were there many of them though?
Colour is a highly understandable thing to take advantage of in almost any game. A camera, faster processing and more memory are less likely to be broadly used. How many games are going to work on DS, but be "enhanced" on DSi by the greater memory or processing? And how many will stay DSi exclusive just for the faster processor, unless DSi takes off even bigger than the DS did...
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







